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1 to 50 of 29,499 for "Game Artist "
30+ days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • Berlin, BE, Germany, or Work from Anywhere

Lead a remote art team in maintaining and evolving the visual style and quality of a popular mobile game. Foster a healthy culture, optimize art pipelines, and guide HR and management in hiring and training.

  • Hybrid Remote Work
  • Full-Time
  • Employee
  • 61,500 - 95,000 USD Annually
  • Los Angeles, CA

Capture high-quality screenshots and video footage for marketing purposes, troubleshoot in-development games, and collaborate with team members to stage action effectively. Must have experience in AAA games industry.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • 61,500 - 95,000 USD Annually
  • Los Angeles, CA (Not hiring in California)

Capture screenshots and video footage of AAA games for marketing purposes. Participate in multiplayer game capture sessions, produce high-quality assets, troubleshoot games, and communicate effectively with team members.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • Hybrid Remote Work
  • Temporary
  • 34.00 - 50.00 USD Hourly
  • Novato, CA

Capture screenshots and video footage of NBA 2K gameplay for marketing purposes. Collaborate with the team to stage action and produce high-quality assets. Communicate with various stakeholders and troubleshoot technical issues.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
30+ days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 70,000 - 120,000 USD Annually
  • Raleigh, NC

Create real-time VFX, collaborate with designers and other artists, take ownership of a section of the game, and work with production to ensure time estimates are met. Experience with Niagara & Houdini, Unreal Engine, and Substance/Photoshop required..

  • 100% Remote Work
  • Full-Time
  • Employee
  • 70,000 - 120,000 USD Annually
  • US National

Create visually stunning particle systems and effects for a remote game studio. Produce quality art from concept to completion, collaborate with other artists and designers, and ensure project goals and quality standards are met. Salary range: $70,000..

  • 100% Remote Work
  • Full-Time
  • Employee
  • 45,000 - 50,000 GBP Annually
  • London, United Kingdom

Produce high-quality environmental models, create additional assets, and assist in planning work for milestones. Mentor the team and collaborate with other departments to ensure artwork meets the brief and original designs.

  • 100% Remote Work
  • Full-Time
  • Employee
  • US National

Lead a team of Character Artists to deliver high-quality character content that aligns with the project's vision. Manage direct reports, collaborate with the Art Director, and maintain project timelines. Foster a culture of innovation and learning wi..

Great Places to Work - Best Workplaces for Millennials
Entrepreneur's Best Small and Medium Workplaces
Great Places to Work - Best Workplaces for Millennials,
Entrepreneur's Best Small and Medium Workplaces
  • 100% Remote Work
  • Full-Time
  • Employee
  • Work from Anywhere

Create high-quality artwork, communicate ideas through sketches, maintain visual designs, collaborate with sub-disciplines, mentor junior staff. At least 5 years of experience in concept art and proficiency in industry-standard painting software required.

12 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • United Kingdom

Conceptualize, design, and create stunning in-game visual effects. Work with the art team to define a consistent style for VFX. Collaborate with game designers and engineers to understand gameplay requirements and effectively communicate gameplay mec..

12 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • Spain

Create stunning visual effects, collaborate with art and development teams to ensure consistency, optimize effects for different platforms, and stay up-to-date with industry trends. Proficiency in industry-standard software and strong communication s..

12 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • Canada

Create stunning in-game visual effects, define consistent style for VFX, collaborate with game designers and engineers, optimize visual effects for different platforms, and stay up-to-date with latest trends.

  • 100% Remote Work
  • Freelance
  • Canada

Collaborate with Art Director and Lead Concept Artist to establish and execute game's artistic vision. Create character, creature, and prop designs to enhance gameplay. Lead Concept Art team and mentor other artists.

30+ days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 108,000 - 160,000 USD Annually
  • Raleigh, NC

Build detailed content in multiple different styles per project and art direction with consistent quality. Communicate and collaborate effectively with designers, artists, and engineers. Give and take critique from multiple departments and directors ..

  • 100% Remote Work
  • Full-Time
  • Employee
  • 88,000 - 152,000 USD Annually
  • CA, CO, FL, IL, KS, MD, MA, MO, NJ, NY, TX, WA

Collaborate with product, art, and engineering teams to integrate art assets efficiently. Import and implement 2D and 3D art into Unity. Create 3D renders for sprites. Manage assets and define art creation pipelines.

11 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • Canada

Creating 2D UI Art Assets and wireframes for a variety of platforms; Taking ownership of the UI art in games, from ideation to implementation; Collaborating closely with game designers and programmers; Optimizing user-friendly graphics, icons, and bu..

  • 100% Remote Work
  • Full-Time
  • Employee
  • 50,000 - 60,000 GBP Annually
  • London, ENG, United Kingdom

Collaborate with cross-functional teams to develop features, systems, and tools. Optimize shaders, materials, and VFX in Unreal Engine. Troubleshoot technical art challenges and provide support to the art team.

30+ days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 86,500 - 130,000 USD Annually
  • Raleigh, NC

Support artists and engineers in adding high-quality art to the game. Optimize art, craft assets, explore graphics tech, and boost performance. Come up with creative solutions to problems and define best practices for working with next-gen technology.

  • 100% Remote Work
  • Full-Time
  • Employee
  • Work from Anywhere

Integrate outsourced assets seamlessly into MMO projects, ensuring quality and consistency. Collaborate with art and production teams, provide feedback to external artists, troubleshoot integration issues, and deliver polished integrated assets withi..

2 weeks ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • London, United Kingdom

Collaborate with Designers and the Product Owner to create excellent UI designs. Create high-quality UI artwork and wireframe prototypes. Implement bug-free UI within Unity. Mentor other UI Artists to improve UI Art across the studio.

2 weeks ago
  • 100% Remote Work
  • Full-Time
  • Temporary
  • Work from Anywhere

Seeking experienced Technical Artist for well-known shooters. Build/maintain pipelines/tools, implement assets, optimize for mobile games using Unity, custom engines, Maya/Mel/Python scripting, C++, OpenGL. 5+ years experience in mobile gaming indust..

2 weeks ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • London, United Kingdom

Create marketing assets, collaborate with various teams, maintain art asset pipeline, and respond to UA performance data. Photoshop mastery and teamwork-oriented attitude required. Bonus points for prior game industry experience and interest in cars.

2 weeks ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • London, GB, United Kingdom, Frankfurt, Germany, Kyiv, Ukraine

Create high-quality marketing assets for a new AAA Battle Royale game. Collaborate with marketing and development teams, capture in-game footage, and work on multiple projects simultaneously to deliver on creative marketing goals.

  • 100% Remote Work
  • Full-Time
  • Employee
  • Buenos Aires, Argentina

Own the creation and delivery of our environmental models and pipelines. Create high-quality environmental assets for buildings, biomes and props. Work closely with our creative teams to shape the look and feel of our iconic game world. Hold the...

  • 100% Remote Work
  • Full-Time
  • Employee
  • AZ

Engage with high-risk members to understand their needs and develop care plans. Build relationships with local hospitals and coordinate post-treatment care. Provide feedback to improve operational processes and the Intensive HomeCare model.

  • 100% Remote Work
  • Full-Time
  • Employee
  • United Kingdom

Lead artistic team in development of AAA quality characters and assets. Participate in the scheduling of his part of the project and maintain planning foresight. Maintains effective informational flow to the team to ensure the team members are aligned...

  • 100% Remote Work
  • Alternative Schedule
  • Employee
  • Girard, OH, TRUMBULL, MAHONING, COLUMBIANA

Provide quality home care services to a group of patients, including education of patients/families and staff, collaboration with physicians, and total coordination of patient care. Possess strong clinical skills and a knowledge base in a specialized..

Most Ethical Companies
Most Ethical Companies
2 weeks ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Beijing, China

Create high-quality games by providing technical support, creating tools and workflows, maintaining artist efficiency, and collaborating with the production team and clients. Strong proficiency in Python and experience in the video game industry required.

FlexJobs Top 100 Remote
FlexJobs Top 100 Remote
  • 100% Remote Work
  • Full-Time
  • Freelance
  • Warsaw, Masovian Voivodeship, Poland, United Kingdom, Malaga, Spain

Execute outstanding and dramatic effects for video games. Create art for visual effects, work with multidisciplinary team, and implement assets into game engines. Must have strong portfolio and minimum 2+ years of experience in real-time VFX.

  • 100% Remote Work
  • Full-Time
  • Employee
  • 70,000 - 140,000 USD Annually
  • US National

Contribute to the construction of the lighting pipeline, collaborate with multiple teams to elevate game environments, and solve challenging technical lighting problems. 5+ years of real-time lighting experience in 3D AAA games required.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • 90,000 - 100,000 USD Annually
  • Ottawa, ON, Canada

Working with client studios to bring games to life. Collaborating with stakeholders on visual development of interfaces, assets, and marketing art. Building relationships with game development peers. Supporting team mates to achieve goals.

12 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • United Kingdom

Developing concepts for the visual style of games, creating sketches and key frame concepts, collaborating with other concept artists, and having a portfolio that demonstrates high-quality concept artwork.

30+ days ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Montevideo, Uruguay

Create high-quality 2D/UI game imagery and assets based on specific game style and briefs. Deliver game-ready assets for monetization content to the development team and take feedback from the Senior Artist. Generalist 2d game artist. Experience in...

  • 100% Remote Work
  • Full-Time
  • Employee
  • 95,000 - 130,000 USD Annually
  • US National

Partner with Directors and the Lead Artist to execute the quality and vision of the game. Create key art that aligns with the creative direction of the game. Design various visual directions and enhance concepts. Provide guidance and feedback to...

  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Dublin, Ireland, Barcelona, Spain

Work with the Art Director to create visually innovative, high-fidelity realistic 3D characters. Translate concepts into game ready assets by creating modular and reusable assets.Ensure that the final in-game characters are consistent with...

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • 100% Remote Work
  • Full-Time
  • Employee
  • Dublin, Ireland, Barcelona, Spain

Create visually innovative, high-fidelity realistic 3D assets. Translate concepts into game-ready assets by creating modular and reusable assets. Ensure consistency between final in-game assets and initial concepts. Drive ideas from conception to com..

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
2 weeks ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Guildford, ENG, United Kingdom

Design, create, and implement a wide range of visual effects. Maintain artistic quality and ensure VFX align with the visual style of the game. Collaborate with technical artists and engineers to integrate VFX into the game engine.

2 weeks ago
  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Utrecht, UT, Netherlands, Guildford, United Kingdom

Design, create, and implement visual effects for game projects. Collaborate with teams to integrate VFX into the game engine. Maintain artistic quality and documentation for VFX assets. Stay updated with industry trends and techniques.

  • Hybrid Remote Work
  • Full-Time
  • Employee
  • 69,900 - 90,000 USD Annually
  • Kirkland, WA

Create real-time visual effects, collaborate with designers and development team, optimize assets for target platforms, work autonomously with minimal direction, and have 3+ years of experience in the video game industry.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
5 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 55,000 - 125,000 USD Annually
  • Novato, CA, or US National

Create rich, detailed environments for a AAA game. Construct set pieces, create modular kits, and collaborate with cross-disciplinary teams to realize the artistic vision and push the boundaries of stunning visuals.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • 100% Remote Work
  • Full-Time
  • Employee
  • Montreal, Canada

Maintain artistic direction and quality. Produce high-quality character, creature, and props. Contribute to setting artistic vision benchmarks and defining the style. Collaborate with other departments and provide feedback to improve visual quality.

  • 100% Remote Work
  • Full-Time
  • Employee
  • 70,000 - 140,000 USD Annually
  • US National

Brainstorm gameplay ideas with design and art teams. Create 2D and 3D concept art for gameplay prototyping. Provide paintovers for art and design teams. Stay up to date with technology and industry trends.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
  • Full-Time
  • Employee
  • 90,000 - 135,000 USD Annually
  • San Mateo, CA

Utilize Unreal Engine experience to create and optimize shader/master materials. Collaborate with teams to maintain shader standards and develop innovative solutions for technical and creative challenges.

Fast Company - Most Innovative Company
Fast Company - Most Innovative Company
30+ days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 80,000 - 140,000 USD Annually
  • CA

Help define technical requirements for integration of geometry, rigging, animation, shading, and material assets from multiple sources into a real-time game engine (Unity, Unreal, etc.). Help develop powerful and efficient workflows for the Art team...

  • 100% Remote Work
  • Full-Time
  • Employee
  • Montreal, QC, Canada

Lead a team of artists and programmers to create visually pleasing content for a AAA action-adventure game. Maintain artistic direction and quality, meet production deadlines, and collaborate with various departments to optimize workflows and solve a..

30+ days ago
  • 100% Remote Work
  • Full-Time
  • Freelance
  • Mexico

Design, Development, and Implementation of Production Pipelines. Teams Support, Coordination and Workflows Design. Work with visualization and game development processes. Physics simulations. Rendering and post-effects.

  • 100% Remote Work
  • Full-Time
  • Employee
  • Warsaw, 14, Poland, Krakow, Poland

Create visually stunning and immersive environments and props for AAA+ products. Develop, maintain, and create high polygonal models and real-time game assets. Communicate regularly with the Lead Artist regarding the status of current tasks.

  • 100% Remote Work
  • Full-Time
  • Temporary
  • 85,000 - 115,000 USD Annually
  • US National

Work with the Art Directors and Environment Leads to research, collect, and organize reference and inspirations. Create initial sketches/thumbnails to explore a range of visual designs for the game and world.

  • Hybrid Remote Work
  • Full-Time
  • Employee
  • Guildford, ENG, United Kingdom

Create game environments, improve visual quality, collaborate with art and design teams, propose solutions. Need senior artist experience, knowledge of multiple art pipelines. Bonus for Houdini and real-time lighting.

12 days ago
  • 100% Remote Work
  • Full-Time
  • Employee
  • 161,000 - 196,000 USD Annually
  • US National

Lead a team of VFX artists to develop and implement realistic real-time visual effects for in-game and cinematic AAA content. Define workflows, gather references, collaborate with other departments, and drive R&D on new technology.

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